Pearl Harbor, Nolimit City slot machine. No less than 80 years have already passed... December 7, 1941, the birth of the Pearl Harbor attack. A historic period that will remain in stone for centuries to come. A surprise attack by the Japanese naval air forces. A horde of young kamikazes sacrificed their lives to destroy a large part of the American naval base of Pearl Harbor. Enter and be a player in the chaos of this terrible war. Become a relentless aeroplane pilot to bomb and wreak maximum damage in your path.
Will you win this battle?
Cluster Payout Reel Area:
The payout area is a dynamic xSize 7×7 area where the center 3×3 area is initially active with the other areas blocked.
Cluster wins are achieved with five or more matching symbols that are horizontally and/or vertically adjacent within the active area.
After a Cluster win the winning Cluster symbols will be destroyed, which then allows new symbols to fall.
Multipliers on symbols in Cluster wins are always added to any multiplier from the previous round xBombs before being multiplied by the payout value of the Cluster size.
The following features expand the active area:
• xBomb blasts
• Targets
• Colossal Symbols.
Scatter:
In the main game, the scatter symbol can land on any reel. But it only counts if it is in the active area of the reel.
If a scatter symbol is split and a bonus mode is triggered, the multiplier value of the scatter symbol becomes a multiplier-(x) in the first addition of the bonus multiplier.
Scatter symbols can only land once per reel.
xBomb Wild Multiplier:
xBomb Wild explodes a maximum of 10 symbols surrounding it in the active area. The xBombs always explode inside the active area.
If an xBomb is adjacent to the edge of the active area, it moves the active area by 1 roll or 1 line. If the xBomb is in the corner of the active area, it will expand the active area by 1 roll and 1 line.
If the xBomb is split, it will get a 2x multiplier on the first split, then it will be multiplied by 2 for each consecutive split.
Exploding xBombs will increase the gain multiplier for the next avalanche with +1 or the multiplier-(x) it was split with.
All xBombs will explode before the next avalanche.
Transformed Scatters and Wilds that are not part of a gain cluster will not be exploded.
Target :
Target symbols can land anywhere on the reels.
When a Target symbol lands, the active area of the reel expands so that the Target symbol becomes part of the rectangle of the active area of the reel.
When a Target symbol has landed and is part of the active reel area, it turns into a wild symbol.
xSplit:
The xSplit symbol is shaped like a samurai sword. It splits all symbols in the direction of the sword's handle.
The xSplit symbols initially have one or two swords and can point both horizontally and vertically, but only in one direction per sword.
The xSplit symbol only activates when it is inside the active area of the reel and the avalanche has stopped.
If an xSplit symbol is split by another xSplit symbol, it will receive an additional sword pointing in a new direction.
If an xSplit symbol has 4 swords, a new division will add a multiplier of 2.
If an xSplit symbol has a multiplier, when activated, all symbols it splits get the xSplits multiplier or multiply their current multiplier by the multiplier of the xSplits symbol.
Scatter, Target and xBombs symbols are multiplied by 2 when hit by an xSplit symbol.
Consecutive xSplits on multiplied symbols double the multiplier value.
After the split, the xSplit symbol becomes a Wild symbol.
The Wild symbol gets a multiplier depending on the number of swords it has. The possible multiplier will multiply the value of the sword multiplier.
Colossal Symbol:
When a Colossal symbol drops, the active area of the reel expands so that the Colossal symbol becomes part of the active area of the reel.
Colossal symbols are 2×2 and 3×3 in size and can have a 2x or 3x multiplier. They are initially counted as 1 symbol in the eventual cluster.
If a 3×3 symbol is split, it first splits into 3 symbols, either vertically or horizontally, depending on where the split comes from.
The second xSplit will split the Colossal symbol in the other direction to get a 3×3 symbol regardless of the direction of the xSplit.
The third xSplit will divide the 9 symbols in half to get a total of 18 symbols.
The fourth xSplit will either give each symbol a 2x multiplier from the original Colossal symbol or multiply each individual multiplier by 2.
For the 2×2 Colossal symbols, the same principles are applied.
Dogfight :
3 Scatter symbols trigger the Dogfight feature. The Dogfight feature starts with 3 rounds. It is played inside a fighter plane cockpit with an 18-dial instrument panel.
The instrument dials all start rotating. They can either land a multiplier-(x), a multiplier-(+), or nothing at all. Any multiplier that lands resets the turn counter by 3.
When multipliers land, they are active until they have added their values to the round's multiplier.
All active multipliers-(+) are first added up and then they multiply all multipliers-(x) before adding this amount to the round multiplier.
The active multipliers-(x) remain active until a multiplier-(+) lands.
If a bonus round ends with active (x)-multipliers, they turn into (+)-multipliers and add their value to the multiplier of the round. This ends the bonus round.
Dogfight Attack:
• Fills a column of dials.
• A Dogfight attack is launched.
• All multipliers in the column become active.
• If the enemy aircraft is hit, the active multipliers are added up in the same way as an ordinary bonus round.
• If there are only (x)-multipliers in the column, they are multiplied together and by 1 to get the amount to be added to the multiplier for the round.
• If the enemy plane is missed, nothing is added and the next round is rolled.
• If the turn that starts the dogfight only had multipliers-(x), those multipliers-(x) remain active for the next turn.
• Multiple Dogfights are performed sequentially from left to right.
Kamikaze Attack:
• If all 18 instrument dials have been filled, a Kamikaze Attack will be launched after the Dogfights are completed.
• A multiplier wheel with 8 possible multipliers (1x, 2x, 3x, 5x, 10x, 15x, 30x, 50x), including those missed, rotates as the aircraft approaches a target ship.
• If the ship is hit, the wheel multiplier will be multiplied by the total multiplier of the bonus round.
Tora! Tora! Tora!
4 Scatter symbols trigger the Tora! Tora! Tora! The Tora! Tora! Tora! starts with 3 turns and is played inside a fighter plane cockpit with an 18-dial instrument panel.
The game and features are identical to Dogfight, but with the additions of Midway Pop and Bomb Drop.
Midway Pop:
• Midway Pop is activated when a multiplier lands on a dial in the middle row.
• The value of the amount is displayed on a top row of the current column.
• If no value exists there before, it will randomly get a multiplier-(+) or a multiplier-(x) regardless of the multiplier type of the middle row.
• If a value already exists on a top row, the amount in the middle row is added to the existing value and the multiplier type remains the same.
Bomb Drop :
• Bomb Drop is activated when a complete line of instrument dials is filled.
• A bomb hatch opens, a ship is locked and a bomb is dropped.
• If the ship is hit, all multipliers-(+) in that line are added together and multiplied by all multipliers-(x) in that line.
• If there are only multipliers-(x) in the line, they are multiplied together and by 1 to get the amount to add to the multiplier for the round.
• If the ship is missed, nothing is added and the next round is rolled.
• If the turn that initiates the Bomb Drop had only multipliers-(x), those multipliers-(x), remain active.
• Multiple Bomb Drops are performed sequentially from top to bottom. Possible Dogfights are performed before Bomb Drops are initiated.
Banza!
For an additional +50% on the base bet, the player is guaranteed to have a Scatter symbol in the middle of the active area, increasing the chances of participating in a bonus Dogfight by more than 3 times.
At the cost of an additional +100% on the base bet, the player is guaranteed to have two Scatter symbols land on the initial drop. This increases the chances of participating in the Tora! Tora! Tora! bonus by more than 10 times.
The payout for each symbol is unaffected, which means that all winnings are based on the value of the base bet.
Mission Accomplished!
The maximum payout for the game is 41,127 times the base bet. When the total win exceeds this amount, the game ends and 41,127 times the base bet is awarded.
Pearl Harbor is a Nolimit City slot game of incredible achievement. Available in all of the publisher's online casinos, this game is already a bomb. If you have the courage, play as a kamikaze on a mission to destroy the American enemy. You will travel through a number of features that will leave you breathless. Repeated animations, not to mention the many gameplay mechanics present. Collect winnings with xBomb, xSplit, xSize and xBet. With so many game mechanics, you'll have no trouble racking up wins on a regular basis.
Pearl Harbor offers you an opportunity to win up to 41,127 times the value of your initial bet! Extreme volatility like everything else in it. Get into the heart of the war from €0.20.