El Paso Gunfight xNudge, Nolimit City slot machine.
Enter the early days of the Wild West!
This is what this new title from the publisher offers you! Become a spectator of a marshal with an atypical look. Note the charisma that this character exudes once he is on his horse. Watch how he handles his double revolver with ease. A Smith & Wesson .44 calibre weapon. The outlaws will have to watch out. Enter the adventure without further ado! In the adventures of a main actor of the game who despite his impeccable appearance has a penchant for strong alcohol.
It's time for you to get in the seat and enjoy the show!
Stance:
Choose the reel configuration you prefer.
The 4-3-3-3-2 configuration is a less unpredictable configuration with the Deputy Badge Symbol on the first reel and the Marshal Badge symbol on the last reel.
The 2-3-3-3-4 pattern is a more unpredictable pattern with the Marshal Badge symbol on the first reel and the Deputy Badge symbol on the last reel.
When triggering Gunfight Spins, it is possible to choose the pattern in all modes except Drunken Gundfighuth. Spins.
Stoudenmire xNudge Wilds:
A 3-row high Wild symbol exists on reels 2, 3 and 4 and always comes to the fore.
For each stage of Stoudenmire Wild Nudges, the win multiplier increases by 1.
Multiple Wild multipliers add up to a total Wild multiplier.
A Wild symbol substitutes for any other symbol except the Scatter and Badge symbol.
Deputy and Marshal Raid:
The appearance of the Deputy Badge will convert all lower symbols and the badge into the same random lower symbol.
The appearance of the Marshal Badge will convert all upper symbols and the Badge into the same random upper symbol.
When the Deputy Badge and the Marshal Badge appear, the same rules apply. In addition, the area opens in a 4-3-3-3-4 pattern and both badges act as Wild symbols.
Gunfight Spins:
The appearance of 3 Scatters on the middle reels will trigger 8 Gunfight Spins.
Before starting the mode, it will be possible to choose the Stance, the same options and rules as in the main game.
During Gunfight Spins, the 3 Scatters will become Jumping Wilds which will move to a new position with each throw.
Gunfight Spins can be upgraded to Deputy Gunfight Spins, Marshal Gunfight Spins and Drunken Gunfiguth Spins. Spins.
The appearance of a Deputy Badge or Marshal Badge awards an extra throw for each.
The appearance of a Stoudenmire Wild on a roll with a Jumping Wild will double its multiplier with each Jumping Wild.
Deputy of Marshal Gunfight Spins:
In the main game, the appearance of 3 Scatters on the middle reels and one of the badges will trigger 9 spins. In Gunfight Spins, they are triggered by the appearance of one of the badges.
The Stance can be chosen if the trigger occurs in the main game, but it will be the one already chosen if the trigger occurs during Gunfight Spins.
During Gunfight Spins, the 3 Scatters will become Jumping Wilds which will move to a new position with each throw.
When the badge appears, the same rules apply with the fact that the symbol remains on the position for the rest of the feature and thus triggers the raid for the rest of the throws.
The appearance of a Stoudenmire Wild on a roll with a Jumping Wild will double its multiplier with each Jumping Wild.
Drunken Gunfiguth Spins:
In the main game, the appearance of 3 Scatters on the middle reels and one of the two badges will trigger 10 spins. In Gunfight Spins, they are triggered by the appearance of two badges, either at the same time or after one has been locked.
When triggered, the playing area opens up to 4-3-3-3-4.
During the Drunken Gunfiguth, the 3 Scatters are used to make the game... Spins, the 3 Scatters and the 2 badges will become Jumping Wilds which will move to a new position with each throw.
The appearance of a Stoudenmire Wild on a Jumping Wild roll will double its multiplier with each Jumping Wild. In addition, the Jumping Wild will be removed and will lock the Stoudenmire Wild onto its roll with the multiplier for the rest of the feature.
4 Dead in 5 Seconds:
In the main game, the appearance of all 5 characters, the Stoudenmire Wild and the 4 high value symbols, will trigger an additional roll.
In Respin, the Stoudenmire Wild trigger will expand to cover the middle 3 reels and the symbol will remain for the extra throw, with its multiplier remaining active for the extra throw payout.
6 Feet Under:
The maximum payout for the El Paso Gunfight xNudge game is 44,440x the base bet.
When the total payout exceeds this amount, the game round ends and a multiplier of 44,440x the base bet is awarded.
El Paso Gunfight xNudge is a slot machine worthy of the greatest Wild West! Everything is well represented to make you feel like you are really there. It's sometimes so much to take in. Deep music taking you to a saloon... From where 5 characters will scroll across the reels. Deep opening features with a Marshal at the front of the stage. Never without his gun, help him enforce the law in the vast lands of the Wild West. You can also play the gun by clicking anywhere on the reels. A first in a slot machine and El Paso Gunfight xNudge has done it!
If you like Wild West slots, Nolimit City offers you the following games: Tombstone (2022), Tomstone R.I.P (2022), True Grit Redemption (2022) and Deadwood xNuge (2022).
Use a Buy Bonus to quickly enter 6 bonus modes! There's plenty to explore in the bowels of El Paso Gunfight xNudge. A game full of detail and action bounce. You'll be surprised!
El Paso Gunfight xNudge allows you to get a maximum payout of 44,440x in a very high volatility. Play up to €50 per spin!