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Street Fighter II: The World Warrior

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13/10/2023
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NetEnt provider has just released an impressive game from its ovens that has been long awaited by online casino players. Street Fighter II: The World Warrior™ is based on the second Arcade game in the series, which was released in 1991 and was a hit! In a game area with 5×5 reels, Street Fighter II: The World Warrior™ features the Cluster Pays™ system. Some of the features include the colossal 2×2 symbols, the 8 modifiers from the characters, the wild gauge, a bonus game and free spins!

The arcade game pits multiple characters against each other. More exactly, eight characters against each other. The first one to knock out his opponent twice wins the fight. Ryu, E. Honda, Blanka, Guile, Ken, Chun-Li, Zangief and Dhalsim are the eight characters. Each fighter has his own style and personality. They differ graphically, but also in the way they fight and their special moves.

Ryu and Ken form the rival duo of the game. The first one wears a white Kimono, is brown, Japanese and reveres traditions, nature and animals. The second, wearing a red kimono, is blond and American and prefers women and street fighting. However, they are both linked by the most important thing in their eyes: martial arts. From these two characters appears the whole symbolism of the relations between Japan and the United States, on one side brotherly, on the other adversary.

E. Honda and Zangief are very corpulent and slow, and impose themselves by their stature and the size of their muscles. E. Honda is wise and passive, but technical and incredibly powerful. He represents traditional Japan, its customs, its ancestors, underlined by the war paint that colours his face. Particularly sympathetic outside of combat, he teaches his martial knowledge at the primary school.

The real place of the thick brute is therefore for Zangief, the colossus of the Soviet Union. He is covered in scars, sporting a bushy crest, and wears briefs and a pair of red boots. He takes his role as a wrestler to heart, trashing his opponents. He represents his country, its brutality, its cold, its patriots.

Chun-Li is the very first female character in a fighting video game. Originally from China, Chun-Li is a very agile and fast fighter, with perilous acrobatics and devastating kicks. Initiated to Kung-Fu by her father, who was killed by one of the game's bosses, she takes part in the tournament to find the assassin and avenge her family. She is somewhat similar to the character the Who's the Bride™ with the Asian theme.

Guile is a young American marine, significant for his military outfit and haircut. He is best in direct punching sequences, uppercuts, hooks, and is notable for his spinning kick. He is a friend of Charlie Nash and is participating in the tournament with the sole purpose of avenging his friend who was killed in the explosion of M.Bison's base a few years earlier.

The final two characters are Blanka and Dhalsim, linked by their place as oddball characters in Street Fighter II. The first is a green, hairy beast in jeans and orange hair from the Amazon, a mixture of primate and beast, the second is of Indian origin in search of wisdom. One fights savagely and can electrocute his attackers, the other uses the extreme flexibility of his body, levitation and his mastery of fire spells to gain the upper hand.

Features and game mechanics of Street Fighter II: The World Warrior™:

Street Fighter II: The World Warrior™ is a 5 reels, 5 rows slot with the Cluster Pays™. The game is played with 8 different characters with their own wild feature, clusters of symbols and different bet and coin values. The symbols will avalanche down the reels instead of spinning as usual.

A symbol cluster of at least 4 will start the avalanche in Street Fighter II: The World Warrior™. Symbols in a winning combination will give way to a new avalanche of symbols. The avalanches will continue until there are no more wins. The main game will be played in battles which will include many rounds. Before each main game battle, players will have to choose one of the 8 characters on the game screen.

An opponent will be chosen to fight the character from the remaining 7. The main game of Street Fighter II: The World Warrior™ will last any number of rounds and will end when one of the characters has zero hit points. Reducing the opponent's hit points in the main game battle to zero will activate Beat the Boss free rounds.

If players have their character's hit count reduced to zero then this will activate the Car Smash bonus game in Street Fighter II: The World Warrior™. Both characters' hit points will be updated before each avalanche. When either character has their hit points reduced to zero, the avalanche will continue until there are no more wins and any feature between the Car Smash bonus game or Beat the Boss free spins will be activated.

If both characters have their hit points reduced to zero at the same time as a result of an avalanche, it will be assumed that the opponent has had their hit points reduced to zero before. Players will not be able to change their character until the game returns to the Street Fighter II: The World Warrior™ player selection screen. In the main game there are 8 characters that players will be able to choose from the selection screen which are Ryu, Ken, E. Honda, Chun Li, Blanka, Zangief, Guile and Dhalsim.

In the Beat the Boss free spins the players character opponents are 4 bosses: Balrog, Vega, Sagat and M. Bison. Each character will have their RTP and their win and loss values in Street Fighter II: The World Warrior™. The win and loss symbols will be able to appear on the reels as single symbols or colossal 2×2 symbols that will count as a cluster of 4 symbols.

Wild symbols can appear anywhere on the reels and substitute for all symbols in Street Fighter II: The World Warrior™. Wild symbol substitutions will pay out the highest combinations in a cluster according to the paytable. In the main game and in the Beat the Boss free spins, the players character will have a wild gauge that will fill up by 1 point each time and reset before each spin.

For each high value symbol in Street Fighter II: The World Warrior™ the wild gauge will increase by 1 point. Each time the Wilds gauge is filled with 7 points, a Wild Combo feature will be created and can be activated as long as there is no winning combination on the reels. Wild symbols included in winning combinations will not count towards filling the gauge.

If there are no winning combinations on the reels and there are 7 or more points in the wilds gauge the players character feature is activated and the number of points in the Street Fighter II: The World Warrior™ wilds gauge will be reduced by 7. There is no maximum points in the wilds gauge. In the main game each round starts with the Wilds Gauge at 0 points.

In the Beat the Boss free spins feature, each spin will start with the Wilds Gauge at 7 points. Each of the 8 possible players have their own Combo Wild feature. If the Ryu combo wild feature is activated players will be rewarded with 3 wild symbols randomly placed in the same row.

By activating Ken's combo wild feature in Street Fighter II: The World Warrior™ players will be rewarded with a single wild symbol or a stack of 5 wild symbols randomly placed on the reels. By activating the E. Honda wild combo feature players will be rewarded with 3 wild symbols randomly placed on the same reel.

By activating the Ken wild combo feature in Street Fighter II: The World Warrior™ players will be rewarded with a single wild symbol or a stack of 5 wild symbols randomly placed on the reels. By activating the E. Honda wild combo feature players will be rewarded with 3 wild symbols randomly placed on the same reel.

By activating the Blanka wild combo feature in Street Fighter II: The World Warrior™ players will be rewarded with 1 single wild symbol or a stack of 5 wild symbols randomly placed on the reels. By activating the Dhalsim wild combo feature players will be rewarded with 3 or 4 wild symbols randomly placed on the reels.

By activating the Chun Li wild combo feature in the Street Fighter II: The World Warrior™ online cash game players will be rewarded with 2 or 7 wild symbols randomly placed on the reels. By activating the Guile wild combo feature players will be rewarded with 2 horizontal stacks of 2 wilds placed randomly on the reels.

By activating the Zangief wild combo feature in Street Fighter II: The World Warrior™ players will be rewarded with 2 horizontal stacks of 2 wild symbols randomly placed on the reels. By reducing the number of life points in the main game to zero the Beat the Boss free spins feature will activate.

There are 4 levels that will have their own opponents and multiplier level. In levels 1, 2 and 3 of the Beat the Boss free spins feature, when the opponent's hit points are reduced to 0 the feature will advance to the next level. In level 4, when the opponent's hit points are reduced to zero a 100x win is rewarded and the feature will end.

There is no maximum number of free spins in the Beat the Boss feature of Street Fighter II: The World Warrior™. In any level of Beat the Boss free spins when the players character's hit points reach zero can activate Insert Coin Gamble. If this feature is not activated the game returns to the main screen.

If the Insert Coin feature is enabled players will have the option to use a portion of the Beat the Boss free spins winnings or not. All winnings clusters will be multiplied by the level being played. If the player's character has their points reduced to zero in the main game it will activate the Car Smash bonus game.

The player will have control of their player by using whatever is at hand to maneuver them through the Street Fighter II: The World Warrior™ money game. The goal will be to destroy the car. By destroying it players will be rewarded with 5 to 15x the stake. At the end of the Car Smash bonus game the total winnings will be added to the others earned before the feature is triggered.