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Magic Oak

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12/05/2019

Habanero software offers us a 4×4 reels Magic Oak™ free slot with charming animals as adventure companions. We'll take a lucrative walk through the forest with our friends the rabbit, the boar, the mapache, the squirrel and the owl. If we're lucky, we'll be able to win one of the three jackpots on offer - the mini, the major and the grand jackpot - but of course these are reserved for the real game.

Joss the boar and Poof the rabbit are apprentice wizards in the Magic Oak™. They want to help their friends Foxy the fox Mandy the squirrel, Pete the mapache, who have been kidnapped by the big, bad wizard Owl. They have to find the magic potion that will give them back their personality. When they look at us they seem to be going crazy.

The two friends had escaped the spell because they had fallen asleep and didn't go under the Magic Oak™ that morning. When they arrive and see their companions in this state they don't know what to do. But suddenly, poof the rabbit remembers what the naughty owl had said, that he kept all those magic grimoires inside the oldest oak tree, the one that was hidden deep in this magical forest.

Normally, all the animals got along very well, there were no problems, but the owl, who was very envious, wanted to take revenge for a joke the rest of the animals had played on him. The pretext was to make peace. He called them all over and offered them a drink. From that moment on, he had cancelled their will. How mean that owl (Magic Oak™ paying symbol) is! They really had to find the antidote to wake up their friends.

While our two acolytes were trying to find a solution, here was our nasty owl falling asleep. Joss the boar and Poof the rabbit go inside the Magic Oak™ to find the grimoire in question. Luckily they find it quickly because the owl had forgotten to put it away in a hurry. Without further ado, they make the cure for the spell, hoping it will work.

When they go out, they give the potion to their friends to drink, and... well! It had worked! The other animals had been freed. They also apologised to the owl for the joke they had played. They didn't want any more trouble in Magic Oak™.

Features and game mechanics of Magic Oak™:

The wild represented by a wooden panel with the word wild written inside will substitute all symbols except the scatter. The wild may be part of one or more groups. Wild symbols will only pay out when they are not part of another group. The scatter symbol will not pay out. The strong symbols will be the wild, owl, squirrel, boar, mapache, rabbit and fox. The weak symbols will be the card game symbols clover, spade, square and heart.

The Wisps feature is the main feature along with the free spins and progressive jackpot. Yellow and blue wisps can appear in each spin with a maximum of 1 for each of the two types. A maximum of 4 yellow and 2 blue wisps can be picked up. All will-o'-the-wisps can be released in any round or if a total of 6 wisps are collected.

The blue wisps will be released first and then the yellow wisps will be released, the player retains any will-o'-the-wisps that are not able to replace a symbol. The blue wisps will replace all symbols of the same type with the wild symbol. The yellow wisp replaces a single wild symbol.

Free games will be triggered when 4 or more scatter symbols appear anywhere on the reels. Each scatter symbol on the screen will reveal 2, 3 or 4 free games. The scatter symbol will not appear during the free games feature. The free games feature cannot be retriggered. The free games will be played on the same bet value that triggered them.

At the end of each game you can win a progressive jackpot! It will be triggered randomly and the winnings will be added to all other winnings. Or more symbols from the same group reward a win. An item is part of a group if it is adjacent horizontally or vertically to the other symbols in the group. The winnings on the different groups are added and multiplied by the bet level.